Jeff Wang
I am a marketing expert, game developer, and business enthusiast. I love working with marketing algorithms and content, building creative projects, and deciphering how to produce and capture value.
VP of Growth at personal finance tech company (Hiatus)
Started a full service marketing agency
Supported development and marketing efforts on Scrawl Brawl and Star Sonata
I produced and launched one Steam game as well as two mobile games. I also helped develop and release one multiplayer, browser game. I've released many types of games and love bringing projects together!
My skillset lies in coding and design. With a bachelors in Computer Engineering I have in-depth understanding of the architecture and algorithms required to execute on amazing game mechanics.
I love design - creating assets and graphics for games and developing beautiful immersive worlds. Since a young age I've been adept at photoshop, illustrator, and similar tools. Now I am growing my skills in 3D modelling and shaders.
Designed a 3D space cafe simulator. Serve aliens snacks, coffee, and desserts. Enjoy the peaceful ambience while tending to polite alien customers. Assets are from Kenney.nl, design and mechanics are by me.
3D Modelling
3D Asset creation in Blender and Womp for our Gold and Ghosts game. Many of these models are used as in-game items, and also for Icons in the user interface of the game. I also created and animated the main player character for this game.
Hand Painted Game Assets
A few of the games I have created have been completely hand-painted using watercolour paints. These assets are then digitized, cleaned up, and rigged with bone based armature for animation. This process creates a unique, whimsical artistic look for any game
Graphic Design
I worked on the Kickstarter campaign graphics for a language learning visual novel game called Breakthrough! Breakthrough! is currently available to play on the app store.